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FAR CRY 5 MAP EDITOR HOW TO SERIES
However, any assumptions he did make was based off all other layouts of similar buildings and what would make sense based on series as it were. The designer also admitted that some assumptions did need to be made because the details on certain aspects of different locations on the island were not provided or observable through the show.
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According to the wiki the video game LOST: Via Domus locations are considered canon….but I disagree because the sources for these could easily be interrupted either way plus there were inconsistencies in known locations on the game that didn’t match the show + due to memory there was no way I could have included these locations regardless. The map cannot unfortunately be made to scale but was made as large as possible. Everything from as small as Sun’s garden to all 9 Dharma Initiative Stations are included. This is an accurate recreated map made in the Far Cry 5 Arcade Map Editor.
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Un-Break-Able shared some details on the project and everything that went into creating the map: Fans of the series will be happy to know that the designer spent weeks researching and developing the map, to ensure it is accurate with all of the information available. YouTuber Un-Break-Able has recreated the island from Lost with the Far Cry 5 Arcade map editor tools, and created an extremely detailed rendition of what can be seen in the show. After a brief delay, Far Cry 5 is almost upon us and fans cant wait to meet Joseph Seed and the other members of Edens Gate in the games insane version of rural Montana. If you are wondering how slow, it is as slow as when you get a pop-up on the screen on the main game, so yeah.While the creators of Far Cry 5 may have delievered an amazing game with a beautifully vivid landscape of Hope County, players of the game are also bringing their own creative design to the table. In an interview with Gamespot, Creative Director for Far Cry 5 Dan Hay discusses the length of the games campaign and the potential of its map-editor. My game (with an empty map) runs a good 200 or so fps, so this ain't lag. I know what some of you are thinking, because you might've had a similar problem. It should be noted that the pause-menu and in-editor (edit mode) do NOT run any slower, just in-game when playing my custom map. My character shoots slower, runs slower, other characters are slower, along with the whole arcade pop-up going away slower (which is very annoying). However, once I want to play my map I can get into my map just fine and play it, but it seems everything is running in slow-motion. When actually working on the map everything seems to work fine. Since then I have tried out the map editor a few times. Originally posted by Moxotoch Hawkin ☭:So I just got Far Cry 5 not too long ago in the steam summer sale and the game runs really well on my system (it's enough to run it on a stable high setting if it matters). Should straighten out the game as it seems to crap out at higher fps for some reason.
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If you are wondering how slow, it is as slow as when you get a pop-up on the screen on the main game, so yeah. (Its called Move) Then, at the right of the screen you will see the options for the object. After that, you click the object, and click on the arrows pointing away from all directions. I know what some of you are thinking, because you might've had a similar problem. First, youll add an object, then place the object in the map. So I just got Far Cry 5 not too long ago in the steam summer sale and the game runs really well on my system (it's enough to run it on a stable high setting if it matters).
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